AI Insights · Timothy · July 2022
Top 5 Zombie Games in France Q2 2022: Performance Analysis
In Q2 2022, the top 5 zombie games in France showed varied performance in terms of weekly downloads, revenue, and active users, with notable trends across the board.
In Q2 2022, the top 5 zombie games in France demonstrated diverse performance metrics, reflecting their popularity and user engagement. Below, we delve into the weekly downloads, revenue, and active user trends for each game, based on data from Sensor Tower.
State of Survival: Zombie War
Published by FunPlus International AG, this game saw a varied performance throughout the quarter. Weekly revenue peaked at approximately $384K in the week of June 20, with notable fluctuations, including a low of about $263K in early May. Downloads spiked early in the quarter, reaching over 26K in the week of April 25, but gradually declined to around 10K by the end of June. Active users increased steadily from 104K at the end of March to a peak of 134K in early May, before leveling off around 111K by the end of June.
Puzzles & Survival
BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED's game experienced a consistent performance with weekly revenue oscillating between $55K and $85K, peaking at the end of May. Downloads showed minor fluctuations, hovering around 4K to 5K per week, with a slight dip to 3K in mid-May. Active users remained relatively stable, averaging around 14K to 15K throughout the quarter.
Age of Origins: Tower Defense
Hong Kong Ke Mo software Co., Limited's game saw a steady increase in both downloads and active users. Weekly downloads surged from 4K at the end of March to over 13K by the end of June. Active users followed a similar trend, rising from 28K to over 41K in the same period. Weekly revenue remained relatively stable, averaging around $47K, with a peak of $54K in late May.
The Walking Dead: Survivors
Galaxy Play Technology Limited's game had a mixed performance. Weekly revenue showed a significant rise towards the end of the quarter, peaking at $46K in late May. Downloads peaked at over 6K in late April but declined to around 3K to 4K by the end of June. Active users saw a peak of 9.4K in early May, but gradually decreased to about 8K by the end of June.
Last Shelter: Survival
LONG TECH NETWORK LIMITED's game had a relatively stable performance. Weekly revenue varied between $22K and $41K, with a peak in mid-June. Downloads remained consistently low, averaging around 500 per week. Active users showed a slight decline from 11K at the start of the quarter to around 9K by the end of June.
For more detailed insights and trends, visit Sensor Tower, the leading provider of market intelligence and analytics for the mobile app economy.